There's also indirect damage. Leftovers isn't useful because Shedinja can't lose HP (and therefore recover it), except when it fully faints. Bug Buzz (hard hitting and STAB) Shedinja in Other Pokemon Games. Firstly, there's direct damage. Shedinja's strongest moveset is Shadow Claw & Aerial Ace and it has a Max CP of 393. Evades attack, but may fail if used in succession. Aside from its many immunities, the only other noteworthy attribute Shedinja packs is a decent Attack stat. A peculiar POKMON that floats in air even though its wings remain completely still. Shadow Ball (STAB) Shedinja can utilize its access to Swords Dance and STAB priority Shadow Sneak to attempt the role of a Swords Dance sweeper. The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage. In gen 3 and gen 4, Shedinja can know swords dance if the Nincada evolved at exactly level 25. Using it successfully resigns Shedinja to fainting, but it can leave an opponent crippled, depending on what attack it catches. Is it possible to make any use of a Shedinja? It is vulnerable to Flying, Rock, Ghost, Fire and Dark moves. Now you attempt to sweep with your +4 STAB Shadow Sneak. Shedinja learns the following moves via breeding in Pokmon Sword & Shield. How to use: Sometimes an opponent will carry one of those moves by surprise, so it acts as a helpful insurance. Toxic allows you to poison opposing Pokmon and wear them down slowly. Even in the UU environment it can find itself struggling a bit. Using sandstorm would kill Shedinja as well, from the chip damage. play a small animation signaling one or multiple Stats are being modified by the attack; only in the Generation 3 games, however, there's an exception to this: Curse, when used by a non-Ghost Type, doesn't play any animation of this kind, likely because it both lowers a Stat (Speed) and raises two (Attack and Defense) and so there would have been . Shadow Sneak can break Sashes or just do damage. Additional artwork Pokdex data Training Breeding Base stats The ranges shown on the right are for a level 100 Pokmon. Shedinja can be great support in doubles. It is good for catching pokemon unaware, and if you predict well enough you may just be able to kill a crunching Sceptile on the switch in trying to eat poor little Shedinja's soul. This happens as a result of evolving Nincada at the precise level that Ninjask would learn a new move, and allowing it to learn this move immediately upon evolving. In fact, its body appears to be merely a hollow shell. Shedinja is a Bug/Ghost type Pokmon, which makes it weak against Flying, Rock, Ghost, Fire and Dark moves. - X-Scissor Endure/Protect, just do Endure if you have Weakness Policy so it still connects. - Shadow Sneak The best Moveset for Shedinja would have to be this: Attacks: Shadow Ball Silver . Giratina swamps it easily, sucking up status-attacks with Rest-Talk and threatening back with Will-o-Wisp. Armored Core VI Fires of Rubicon Set for August 25 Releas 2019 Pokmon. Are IVs/EVs retroactive? Shadow Sneak can break Sashes or just do damage. Shadow sneak gives him priority while he sets up with swords dance. Shedinja has no use for HP, Defence, Special Defence or Special Attack EVs, so the placement of its EVs is a pretty straightforward job. Despite not being listed in Shedinja's Pokdex entry, Shedinja can learn one of Ninjask's moves. Shadow sneak so he can hit Ghost types. Or if you want to try to go for a boost of stats, mostly attack and speed should interest you, silver wind would of course be your best option. Shedinja is compatible with these Hidden Machines in Pokmon Diamond & Pearl: Shedinja is compatible with these Technical Machines in Pokmon Diamond & Pearl: Shedinja can only learn these moves in previous generations. EVs: 252 Atk / 4 SpA / 252 Spe Although Shedinja is devilishly difficult to use successfully, and. Sucker Punch is good priority. Shedinja@Focus Sash Shedinja learns the following moves in Pokmon Platinum at the levels specified. items, abilities, natures and EVs. Absorbs light in one turn, then attacks next turn. Best Moveset for Shedinja Setup: Shedinja's damage immunity makes it a good choice for setting up with. EVs: 200 Atk / 200 Spe Just letting you know though, you said Astral Barrage from Calyrex-I not Calyrex-S. People barely use chesnaught in compete time battles; safety Goggles should be given to shedinja to keep from getting damaged from weather; trick or switcheroo are both very rarely used; make sure shedinja has moves that have AMAZING type coverage aka Phantom force, Hone claws, dig, and X scissor; use attacks that are strong against the defensive pokemon (2 or 4 effective); nobody wants to give up a choice item on their first turn these are solutions to the problems The Big Fudge has stated. This page lists all the moves that Shedinja can learn in Generation 4, which consists of these games: At the bottom we also list further details for egg moves: which compatible Pokmon can pass down the moves, and how those Pokmon learn said move. As a result, Shedinja can pick up one (and only one*) desirable move from Ninjask's move-pool. Setting up Sturdy Shedinja in a Double Battle. - Swords Dance Not any more! Ability: Wonder Guard When reporting a problem, please be as specific as possible in providing details such as what conditions the problem occurred under and what kind of effects it had. A life-risking tackle that also hurts the user. An attack that intensifies on each successive hit. Protect is standard in doubles to take no damage. Agility and Choice Scarf provide it with some boosting options to compensate for its awful Speed stat. Phantom Force- Strong STAB, even more dodging ;), coverage for ghosts, psychics Read on for information on its evolutions, abilities, type advantages, and location. The user sleeps for 2 turns, restoring HP and status. HP Ice / Giga Drain / Shadow Sneak (the first two are nice coverage moves; the last is nice when the opponent's HP is really low), Shedinja @ Safety Goggles / Weakness Policy Mold Breaker also bypasses Wonder Guard, meaning all direct attacks (barring Normal and Fighting attacks, which it'll continue to be immune to) from Pokmon with that ability will score a KO. Protect is for scouting and should be used after a Pokemon switches in and you chip them or cripple them with a status move. As noted in the overview, it takes just one 'nudge' to bring Shedinja down. Swords Dance boosts the power of Poltergeist and X-Scissor. Double Edge would also deplete Shedinja's 1HP from recoil. Rillaboom Grassy Glide into Kyogre, Zacian-C Behemoth Blade into Calyrex-I, Incineroar Throat Chop into Calyrex-S, etc). Dodrio, Fearow and Pidgeot have the same resistances but have status-worries to consider. Poltergeist is powerful stab and X-Scissor to hit Dark types that switch in. Swords Dance is there if you think your opponent isn't going to damage you like setting-up hazards, using a move that will not K.O. A peculiar POKMON that floats in air even though its wings remain completely still. The downside is that indirect damage is rather commonplace, and includes Spikes, Stealth Rock, Toxic, Will-o-Wisp, and weather damage (Sandstorm and Hail). Reduces the foe's accuracy by hurling sand in its face. Heal Block prevents the opponent from healing for five turns (although the effect fades when the opponent switches). Moveset: This bizarre POKMON is entirely immobile - it doesnt even breathe. Boosts ATTACK when burned, paralyzed, or poisoned. Episode 321: Towards the Mirage! Details and compatible parents can be found below. Ttss leftovers on shedinja owns !Even l know that ! Shedinja @ Heavy-Duty Boots Shedinja's strongest moveset is Shadow Claw & Aerial Ace and it has a Max CP of 393. Great. Underused It is believed that this POKMON will steal the spirit of anyone peering into its hollow body from its back. Adamant Nature Harden is completely useless, as +6 Defense will still not stop you from still getting 1 shot at 1HP anyways. Is Spikes, its an instant KO on the switch in. A discarded bug shell that came to life. Shedinja can be great support in doubles. Its body does not move, it does not breathe. Silver Wind That way, your opponent can only attack you every other turn, and the turns they can attack, not only does it have to make contact due to Double Team, it has to effect Shedinja. Once again, Metagross, Scizor and Heracross can hunt it down with Pursuit. For a better experience, please enable JavaScript in your browser before proceeding. Best moveset for Ninjask/Shedinja with False Swipe?. In fact, its body appears to be merely a hollow shell. Can you please re-read the last move in this moveset? If you're looking for the Sword & Shield, Check out, Shedinja is only damaged by Super Effective Attacks. In essence, it is a shell of Nincada and Ninjask. EVs: 252 Atk / 252 Spe / 4 SpA, Shedninja @ Focus Sash Bug Buzz is good move as well STAB. This is a page on the Pokemon Shedinja, including its Learnset and where it can be found in Pokemon Sword and Shield. It is believed that this Pokmon will steal the spirit of anyone peering into its hollow body from its back.". Adamant Nature (+Atk,-SpA), Double Team-Wonder Guard AND dodging? The Ice version (Ganlon Berry: Base 80 power) is very useful for its OHKO possibilities against 4x weak Dragon types, particularly Rayquaza. An attack that increases in power with friendship. An attack that steals half the damage inflicted. - Shadow Sneak - Poltergeist Heatran is the most solid counter. It is believed that this Pokmon will steal the spirit of anyone peering into its hollow body from its back. The Uber tier is where it finds its value. Don't you just get sick of them laughing at you as they calm mind, slowly simply mocking you, and then they swep you and yo are left to cry! A loud attack that can be used only while asleep. Confuse ray and Will-O-Wisp offer Status on the opponent, and giga impact, while not a good moce competitively, makes a nice last resort if you know he's gonna go down. Adamant Nature Shedinja, The Shed Pokmon. - Protect - Sunny Day. All images and names owned and trademarked by Gamefreak, Nintendo, The Pokmon Company, and Niantic are property of their respective owners. Shedinja learns the following moves via breeding in Pokmon Brilliant Diamond & Shining Pearl. Adamant Nature (+Atk, -SAtk). Secondly, Skarmory quite a bit of the time has drill peck which is super effective against it, bypassing wonder guard, and KOing it. You're browsing the GameFAQs Message Boards as a guest. Brave Nature (+Atk, -Spe). Poltergeist / Phantom Force. Will-O-Wisp burns the opponent, reducing their attack. Pokmon is Copyright Gamefreak, Nintendo and The Pokmon Company 2001-2023. Check the respective Pokdex for the exact details. Shedinja doesn't wield a huge offensive threat, so being able to deter switch-ins with a status is a useful aid to its repertoire. EVs and Nature: Shedinja, The Shed Pokmon. The egg moves for Shedinja are listed below, alongside compatible parent Pokmon it can breed with. It must be taught the moves in the appropriate game and then transferred to Pokmon HeartGold & SoulSilver. #3. a Calyrex-S that just used up its Focus Sash, an opposing Latios with Choice Scarf and Draco Meteor but who is at half-health, etc.). When evolving Nincada, will Shedinja and Ninjask both maintain Nincada's nature, IVs, EVs, and moveset? Its body is a mere hollow shell which is said to steal the Spirits of people who peer into its hollow body from the back. Draws the foe close, then strikes without fail. The best Moveset for Shedinja would have to be this: Shadow Ball ^^Be sure to put "LickThePaint" as you're referrer^^. - Shadow Sneak your Focus Sash is used up and the opponent is a faster Calyrex-S about to do Astral Barrage). What do you do once you beat team magma and awaken Groudon? Problem in Pokemon Ruby: Masquerain or Shedinja? Its body is a mere hollow shell which is said to steal the Spirits of people who peer into its hollow body from the back. An attack that is stronger if the TRAINER is disliked. Phantom Force: Main STAB. Shadow Ball does the most special damage and. Shadow sneak is priority. you or switching etc. A peculiar POKMON that floats in air even though its wings remain completely still. Mild Nature (+SpA, -Def), Moves: return. It's immune to Shedinja's status options and resists both of Shedinja's STAB moves. #2. ninjask. The inside of its body is hollow and utterly dark. Togepi's Paradise! Ability: Wonder Guard Adamant Nature (+Atk,-SpA). Probopass, Steelix and Aggron pack the right moves and resistances but have Will-o-Wisp worries. It seems to appear unsought in a Pok Ball after a Nincada evolves. National Dex Monotype (Ghost) It just makes you stay as long as possible I suppose. X-Scissor In all seriousness though use a focus slassh so it survives the turn where it uses Will-O-Wisp. Details and compatible parents can be found on the Shedinja gen 8 learnset page. Looses a powerful blast of light that cuts accuracy. Shedinja, the by-product of the evolution, is left with the same move-set as Ninjask, including any new move additions it made upon evolving. - Protect - Protect Check the respective Pokdex for the exact details. It is known as the Shed Pokmon. This Pokdex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. This bug type is special here, because of its inate ability of "Wonder Guard." Toxic allows Shedinja to cripple Kyogre, Xerneas, and Zygarde as well as potential switch-ins like Yveltal and Ho-Oh.Will-O-Wisp cripples Zacian-C and Dracovish along with . In the Uber tier, Stealth Rock is relatively uncommon, whilst Sandstorm is rarely ever a factor (with Groudon and Kyogre frequently eliminating it from the battlefield). Episode 320: The Princess & The Togepi! ._. This is a page on the Pokemon Shedinja, including its Learnset and where it can be found in Pokemon Sword and Shield. Pairs well with sweepers whose weaknesses are typically exploited by predictably telegraphed single-target attacks (e.g. Spikes. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Can No Guard break through Wonder Guard ? Pokmon Sword and Shield Walkthrough Wiki, Game8's Pokemon Scarlet and Violet Wiki is live! Check out our competitive guides for Scarlet and Violet! Tier List / Doubles Tier List / Movesets / Rental Teams Competitive Battle Guide. - Toxic While attacking, it may steal the foe's held item. Adamant Nature. Which Style of Urshifu Should You Choose? Be sure to pair this with Mega Sableye so you be sure you keep hazards off of your side the field. "Shedinja's hard body doesn't movenot even a twitch. Hyper Beam (if you're going to go down, then you might as well hit hard before you do) They rely on you being in last place though to get the best. Then when they use their Super-Effective move, you use Endure to active the Weakness Policy. Sand Attack or Flash are pretty nice when going for pokemon with low catch rates just so your pokemon don't get whittled down. Thief is an option for similar reasons, although its use expands beyond interfering with berry-strategies. Can someone just tell me where I can improve? not much normal type use a moveset which have a super effective move to shedinja. This is completely genius. Forretress can't do much to hit Shedinja, but it can throw up any of Spikes, Stealth Rock or Toxic Spikes, leaving an entry hazard that'll prevent Shedinja from making a repeat appearance (unless its team-mates help it out). - Shadow Sneak. Shedinja Weakness means that Shedinja is immune to almost all move types except for 5. Causes a sandstorm that rages for several turns. With just one hit point, it only takes a slight nudge to bring it down, but with the protection of Wonder Guard, sometimes that nudge is simply unavailable. Focus Sash is intended to enable more than one use of Ally Switch even when the opposing attack is not blocked by Wonder Guard. Hone Claws- Get stronger Shedinja @ Weakness Policy shadow ball. It is considered a special evolution of Nincada, appearing only when Nincada evolves into Ninjask starting at level 20, if the player has an empty slot in their party and an extra Pok Ball on hand. Anything else I can do? Consider the solutions. Standard It is a discarded bug shell that came to life. Shedinja's hard body doesn't move - not even a twitch. THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF. If you're playing against dynamax, then Endure may be safer than Protect since it'll keep you alive when a Max attack would otherwise chip through Protect. The other moves are simply in case you ever need them, as Shedinja is a gimmicky Pokemon, probably created only for joke purposes. Swords dance because why not, it just makes his attack stronger. It can be invincible and fragile at the same time, and it's designed to be an 'all or nothing' type of Pokmon. Why does it tell me, The internal battery has run dry, the game can be played.? I'll give you that it doesn't learn the best of physical attacks, but you have to make do. You must log in or register to reply here. So basically, just use Protect every other turn and the turns that you don't use Protect use Double Team. The plan is quite simple: Lead with Smeargle and a Sturdy 'mon, Role Play to copy Sturdy, then switch to Shedinja and Entrainment Sturdy onto it. EVs: 252 Atk / 252 Spe / 4 SpA It seems to appear unsought in a POK BALL after a NINCADA evolves. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Role: Physical Sweeper, One will-o-wisp is all it takes to make it faint. Peering into the crack on its back is said to steal one's spirit. Shedinja stall is so fun both to play with and against there's nothing more fun than Shed stall. Adament nature. - Poltergeist Protect is standard in doubles to take no damage. Almost all of them have a Will-o-Wisp worry, but Swellow and Raticate are the notable Guts-abusing exceptions. useless if they bring a steel or poison type themselves, If u were to use weakness policy wats the point if he gets one shot? Shedinja is compatible with these Hidden Machines in Pokmon Platinum: Shedinja is compatible with these Technical Machines in Pokmon Platinum: Shedinja can only learn these moves in previous generations. With Wonder Guard combined with Heavy Duty Boots, Shedinja can make a good pivot for ghost mono teams, as it can help ghost mono wall psychic and electric mono teams. - Ally Switch, Shedinja @ Focus Sash Shedinjas hard body doesnt movenot even a twitch. Choice band is probably the best item for sheddy since lefties don't do anything. Shedinja is a Bug/Ghost type Pokmon introduced in Generation 3. The inside of its body is hollow and utterly dark. The power, accuracy and other information listed below is as it was in the respective games. This move combination has the highest total DPS and is also the best moveset for PVP battles. Although you may think that thief is basically not a big deal, it can actually debalance a team enough to take the advantage in an otherwise even match up. A Focus Sash is pretty much essential . Firstly Skarmory laughs at most phsyical attackers, which Shedinja just happens to be, uh oh. Shedinja can use Swords Dance on the first turn, thanks to Focus Sash, and try to sweep the opposing team with priority Shadow Sneak. - Ally Switch Or do you have to start at Lv1? Adamant Nature It cant take a Surf from a Seaking and is highly not recommended unless using it for the Elite 4. My moveset has hyper beam in it. ^no, shedinja has only 1hp, leftovers can't help it, and sandstorm doesn't do almost any damage to opponent pokmon. Jolly takes Shedinja from a potential 179 Speed to a 196 Speed. And now I'm basically spamming. Ability: Wonder Guard The effectiveness of each type on Shedinja. Battle Moveset. Shedinja learns the following moves in Pokmon HeartGold & SoulSilver at the levels specified. Poltergeist allows you to chip opposing Pokmon switching in. EVs: 252 Atk / 6 Def / 252 Spe IVs: 0 Def / 0 SpA / 0 SpD Helps against burn, poison, confusion. It can however, be Traced by an opposing Pokmon with this ability. Endure is used instead of Protect because Protect does not fully block Max attacks, which is always lethal to Shedinja. Shedinja Pokdex and learnset for reference. SWSH. Stat-changing moves (like Leer, Harden, etc.) Why does it tell me, The internal battery has run dry, the game can be played.? Stiffens the body's muscles to raise DEFENSE. Just saying. Boosts the power of FIRE- type moves for 5 turns. In general, the recurring theme is that Shedinja is slaughtered by Pursuit and needs its team-mates support if any entry hazards are thrown up. Focus Sash also enables you to safely scout with Poltergeist on the first turn without fear of being vulnerable to some unanticipated moveset that bypasses Wonder Guard. An attack with effects that vary by location. ALL RIGHTS RESERVED. EVs: 252 Atk / 252 Spe This pokemon is a pyschic killing machine folks. Shedinja's best stat by far is its pretty good attack, and with the personality that I chose it raises it up above 300 if you have good EVs. Pairing a Baton Passing Shedinja with trappers such as Magnezone or Dugtrio allows for additional possibilities, presenting useful opportunities to destroy the opponent's counters. - Aerial Ace/Night Slash/Metal Claw. Nature: Lonely (+ATK, -DEF), Adamant (+ATK, -SP.ATK), Naughty (+ATK, -SP.DEF) SHEDINJA is a peculiar POKMON. A most peculiar POKMON that somehow appears in a POK BALL when a NINCADA evolves. About "Shedinja's hard body doesn't movenot even a twitch. Ally Switch is the bread-and-butter support move of this build. It is known as the Shed Pokmon. Rakes the foe with sharp claws, etc., 2 to 5 times. - Will-O-Wisp - Poltergeist JavaScript is disabled. Poltergeist is STAB. It faints automatically? - Endure Shedinja can be taught these attacks in Pokmon HeartGold & SoulSilver from move tutors (details): These moves can only be learned in Pokmon HeartGold & SoulSilver by a previous evolution of Shedinja. Wonder Guard can't be Skill Swapped or Role Played, shooting down any Double Battle strategies with that in mind. Despite not being Ubers themselves, Metagross, Scizor and Heracross make the odd showing in the Uber tier and pack Pursuit, which'll end Shedinja whether it runs or stays. Ability: Wonder Guard Once again, it'll probably have to turn to a status move to provide a useful filler. can be an unstoppable force, slicing through helpless opposition. Shedinja - Evolutions, Location, and Learnset. Magneton can survive a Earthquake from Wallace's Gyarados? But what you really want is something that can induce sleep or paralysis. Endure Spitefully cuts the PP of the foe's last move. You can effort train its Special Defense.. although its more fun of a sweep. Ability: Wonder Guard Then they would have to hit again due to the Focus Sash. Poison and Burn damage will KO it, with the main sources being Toxic, Toxic Spikes and Will-o-Wisp. This bizarre Pokmon is entirely immobileit doesnt even breathe. Good moveset: Item:Lum berry. Return for dat good neutral coverage. Pyre. Aerial Ace is another option, putting an end to Heracross (and some other Bugs and Fighters in the lower tiers), but with poor power and rather insignificant type coverage, it hardly asserts itself as a Choice Band staple.
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